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nobbers12345
#139375390Sunday, July 06, 2014 1:48 AM GMT

function SetGSpd() for i=1,5 do GSpd = GSpd1 wait (30) GSpd = GSpd2 wait (27.5) GSpd = GSpd3 wait (20) GSpd = GSpd4 wait (15) GSpd = GSpd5 wait (10) BGBool.Value = true end end function JoinItems (plr) local bool = Instance.new ("BoolValue") bool.Parent = plr bool.Name = "WinLoseBool" bool.Value = false local PlrScript = game.ServerStorage.MinGamePlr:Clone() PlrScript.Parent=plr PlrScript.Disabled = false end game.Players.PlayerAdded:connect(JoinItems) function GameTest() GNum.Value = 1 local GameMessage = Instance.new ("Message") GameMessage.Parent = game.Workspace wait (GSpd) GameMessage.Text = "Survive!" wait (GSpd) GameMessage.Parent = nil end function RunGame() GameTest() GNum = 1 end print "Running" SetGSpd() GameTest() No output is made. Still prints Running. I hate the LGBT. Those laser guided battle tanks are just too damn powerful.
ProudSoldierBoy
#139375947Sunday, July 06, 2014 1:54 AM GMT

RunGame and JoinItems were not called anywhere.

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