function SetGSpd()
for i=1,5 do
GSpd = GSpd1
wait (30)
GSpd = GSpd2
wait (27.5)
GSpd = GSpd3
wait (20)
GSpd = GSpd4
wait (15)
GSpd = GSpd5
wait (10)
BGBool.Value = true
end
end
function JoinItems (plr)
local bool = Instance.new ("BoolValue")
bool.Parent = plr
bool.Name = "WinLoseBool"
bool.Value = false
local PlrScript = game.ServerStorage.MinGamePlr:Clone()
PlrScript.Parent=plr
PlrScript.Disabled = false
end
game.Players.PlayerAdded:connect(JoinItems)
function GameTest()
GNum.Value = 1
local GameMessage = Instance.new ("Message")
GameMessage.Parent = game.Workspace
wait (GSpd)
GameMessage.Text = "Survive!"
wait (GSpd)
GameMessage.Parent = nil
end
function RunGame()
GameTest()
GNum = 1
end
print "Running"
SetGSpd()
GameTest()
No output is made.
Still prints Running.
I hate the LGBT. Those laser guided battle tanks are just too damn powerful. |