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UncleTaz
#139404601Sunday, July 06, 2014 8:10 AM GMT

-------------------------------------------------- player = game.Players.LocalPlayer local GUI = game.Lighting.CreditsGui -------------------------------------------------- script.Parent.MouseButton1Click:connect(function() wait(1) Clone = GUI:Clone() Clone.Parent = player.WaitForChild("PlayerGui") end) ~~I've been trying to do this script all day but it's been saying the same thing all day ; /
pointsz
#139404833Sunday, July 06, 2014 8:13 AM GMT

You can only use MouseButton1Click on textbuttons.
smiley599
#139404866Sunday, July 06, 2014 8:14 AM GMT

MouseButton1Click cannot be used on a Frame, only TextButtons etc I was looking for an alternative for you an stumbled upon this, which I had never seen before: http://wiki.roblox.com/index.php?title=InputChanged_(Event) If you want experiment with it. An alternative is to make an invisible TextButton across the frame.
UncleTaz
#139405361Sunday, July 06, 2014 8:22 AM GMT

You guys are the best! Anyone ever told you that?
UncleTaz
#139405477Sunday, July 06, 2014 8:25 AM GMT

Oh and one more question. How can I put it to where it isn't able to click if something is going on?
smiley599
#139405552Sunday, July 06, 2014 8:26 AM GMT

I'm pretty sure that MouseButton1Click only works if it's Active property is true. So make Active=false when you don't want it to be clicked, I think.

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