function(PartS)OnClicked
--PartS has a SurfaceGui
game.Workspace.PartS.TextLabel.Text = "Please listen to your HR/overseer of the activity you are in"
wait(0.5)
game.Workspace.PartS.TextLabel.Text = "It is recommened you contact me before hosting any activity here"
wait(0.5)
game.Workspace.PartS.TextLabel.Text = "More updates will be added including a rally point"
wait(0.5)
game.Workspace.PartS.TextLabel.Text = "Thanks for visiting"
wait(0.5)
end
end
What I am trying to do is make a brick called 'PartS' change text entered when a player click on it once.
Didn't work..Maybe the Function is wrong??? |