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Mintacle
#140614439Thursday, July 17, 2014 8:51 AM GMT

I know that scale means that it fts onto everyones screens, but I'm doing this and the gui won't stay in the same place for everyone. I played a game on my Android device and the game had so many Gui's but it all fit perfectly (pokemon adventures) How do I get my games Gui's to fit perfectly??
Fatalizer
#140614474Thursday, July 17, 2014 8:52 AM GMT

Do you want it like being random or not ?
Mintacle
#140614552Thursday, July 17, 2014 8:53 AM GMT

No just a Gui that in the same place for everyone no matter what they're playing on
Fatalizer
#140614619Thursday, July 17, 2014 8:55 AM GMT

I'm sorry. Can't help with that. Maybe info roblox about that. Maybe just try and make 2 Guis in the top corner and 2 Guis in the corners in the botom then try and play on your Android/Apple device and look what their position is.
LeitrisArcade
#140616508Thursday, July 17, 2014 9:48 AM GMT

I think he means how it will stay in place and be the same size on all screen resolutions. I don't know the name for it, but when you are sizing a gui, the numbers on the left are the numbers that will size the gui compared the screen size, and the numbers on the right will size the gui according to pixel size. As an example: (0.5, 0, 0.5, 0) will create a gui that is half the X and Y size of the screen (0, 0.5, 0, 0.5) will create a gui that is .5 pixels high and .5 pixels long
LeitrisArcade
#140616545Thursday, July 17, 2014 9:49 AM GMT

The same thing applies to positioning the gui
Mintacle
#140616894Thursday, July 17, 2014 10:00 AM GMT

Thank you I fixed it now :D

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