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EchoingEndlessly
#140734721Friday, July 18, 2014 1:45 PM GMT

How do people get the torso to follow the mouse without body gyro? Becuase when you jump body gyro gets annoying. Do people use lookVector or something?
Kirbykid02
#140736340Friday, July 18, 2014 2:10 PM GMT

--IN A LOCAL SCRIPT wait(0) local p = game.Players.LocalPlayer local maus = p:GetMouse() local c = p.Character while true do game:GetService("RunService").RenderStepped:wait() local nV = Vector3.new(maus.Hit.p.X,c.Torso.Position.Y,maus.Hit.p.Z) c.Torso.CFrame = CFrame.new(c.Torso.Position,nV) end
EchoingEndlessly
#140758951Friday, July 18, 2014 6:45 PM GMT

TY

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