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ShinobiBlue
#140740096Friday, July 18, 2014 3:03 PM GMT

I need a way to make sure that the player's client is entirely ready before I start my game, the intro requires no studdering; and at this point I can't match up audio with actions because of the game delay.
Landish
#140740221Friday, July 18, 2014 3:05 PM GMT

Check until character has loaded.
ForceSky
#140740475Friday, July 18, 2014 3:09 PM GMT

WaitForCharacter
warspyking
#140741310Friday, July 18, 2014 3:19 PM GMT

game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:wait() --code end)

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