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Vexchan
#140748311Friday, July 18, 2014 4:47 PM GMT

So i making an rpg and how coild i make it to where when you become a certain level your health goes up a little bit?
Notunknown99
#140748834Friday, July 18, 2014 4:53 PM GMT

function setHealth(humanoid, level) humanoid.MaxHealth = 80 + level * 15 + level * level * 5 humanoid.Health = humanoid.MaxHealth end Call it whenever tyhey level up or respawn.
fret13103
#140749104Friday, July 18, 2014 4:56 PM GMT

If you've already made the script leveling you up, say.. If XP > or == the XP needed to level up, then If level > (level here) then Then you'd go to the MaxHealth value of the Player who has hit the stated level you want, and set it to what you want, using what the previous post gave you... I hope that helped.
fret13103
#140749161Friday, July 18, 2014 4:57 PM GMT

Sorry, didn't notice he had said call it whenever they level up or respawn, nvm, the post by the other guy 100% answered your Question. :)

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