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badfitz99
#140864396Saturday, July 19, 2014 6:50 PM GMT

flameweld2.Part0 = flameweld flameweld2.Part1 = new.Character.Head this makes it way above the characters head. flameweld2.C0 = CFrame.new(new.Character.Head.CFrame.X, new.Character.Head.CFrame.Y,new.Character.Head.CFrame.Z + .5)
badfitz99
#140865350Saturday, July 19, 2014 7:02 PM GMT

b1
Goro_Shigeno
#140865479Saturday, July 19, 2014 7:04 PM GMT

inverse
Goro_Shigeno
#140865701Saturday, July 19, 2014 7:07 PM GMT

script.Parent.Touched:connect(function(hit) humanoid = hit.Parent:findFirstChild("Humanoid") if humanoid then head = hit.Parent.Head script.Parent.CFrame = head.CFrame * CFrame.new (0,3,0) weld = Instance.new("Weld") weld.Part0 = head weld.C0 = head.CFrame:inverse() weld.Part1 = script.Parent weld.C1 = script.Parent.CFrame:inverse() weld.Parent = script.Parent script.Parent.Anchored = false end end) change the y axis in the new CFrame to make it higher or lower

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