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H3XAGON
#141143773Tuesday, July 22, 2014 6:30 AM GMT

Instead of it rotating left - right, it goes up and down. What's the error? while true do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0.1,0,0) wait(0.01) end
ArbiterOfDeath
#141144257Tuesday, July 22, 2014 6:38 AM GMT

Your rotating about the X axis. I think that the Y axis is the one you want to rotate about. The x axis points to the left, so rotating around that is like rotating the front and back up and down. The Z axis points forward so rotating around it rotates the sides up and down. The y axis points up so it rotates by turning the brick without going up or down.
H3XAGON
#141144258Tuesday, July 22, 2014 6:38 AM GMT

Bring Up My Post
H3XAGON
#141144319Tuesday, July 22, 2014 6:39 AM GMT

So what should I do?
ArbiterOfDeath
#141144343Tuesday, July 22, 2014 6:39 AM GMT

while true do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.1,0) wait(0.01) end
lampwnage121
#141144563Tuesday, July 22, 2014 6:43 AM GMT

Try another axis. .-. You're obviously changing the wrong one. Not that hard to swap the numbers around.
H3XAGON
#141144839Tuesday, July 22, 2014 6:47 AM GMT

I'm not a scripter.
lampwnage121
#141145135Tuesday, July 22, 2014 6:51 AM GMT

"XYZ(0.1,0,0)" It doesn't take an Einstein to realize these numbers correspond to the axis that the object will be rotated on. You've been in basic math classes, yes?
H3XAGON
#141145233Tuesday, July 22, 2014 6:53 AM GMT

I did go to basic math classes. I don't understand lua at all...
lampwnage121
#141145421Tuesday, July 22, 2014 6:56 AM GMT

.-. You used a graph before yes? 2D graphs X,Y Coordinates are stored in pairs (X,Y) This is 3D X,Y,Z Exactly like 2D except one added dimension (No way really?!?!?!)

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