of     1   

SnowTigerLover78
#141144407Tuesday, July 22, 2014 6:40 AM GMT

Ok, so I am making a new game, and I want to give everyone a random name. (Like Murder Mystery I guess.) And if you are wondering, DON'T WORRY .I am not making another Murder Mystery game. xD IF someone is willing enough, I would like to know how to give them random outfits too. Thanks for reading my thread, bye! I had a dream, I was a Snowtigerlover, I woke up. And here I am.
ArbiterOfDeath
#141145557Tuesday, July 22, 2014 6:58 AM GMT

You can use the game.Players.PlayerAdded event and then listen to the player.Character added event. Once the character is added, change it's name to something else. As for changing the outfits, store some outfits in the server storage and copy them into the character's model when the character spawns. Note that you will have to call ClearCharacterAppearance() on the player so that their character wont have their normal clothes already there.
SnowTigerLover78
#141148549Tuesday, July 22, 2014 7:58 AM GMT

Thanks so much. :)
128GB
#141148809Tuesday, July 22, 2014 8:05 AM GMT

@Arb Won't work, Characters name is locked.
SnowTigerLover78
#141205223Tuesday, July 22, 2014 10:12 PM GMT

It did not work. D:
BothAngles
#141205296Tuesday, July 22, 2014 10:13 PM GMT

You would have more luck asking these guys http://www.roblox.com/Forum/ShowForum.aspx?ForumID=33 its called Scripters becuz they make scripts for you
SnowTigerLover78
#141255908Wednesday, July 23, 2014 7:26 AM GMT

I will go ask them and hopfully they will listen. ;-)Thank you.
128GB
#141256584Wednesday, July 23, 2014 7:38 AM GMT

God help you...
InternetGuy
#141258823Wednesday, July 23, 2014 8:25 AM GMT

Just use BillboardGui to make the name above their heads, and set the original head transparency to 1, and if you want make a pseudo head.
InternetGuy
#141259053Wednesday, July 23, 2014 8:30 AM GMT

and for the names, you could use a table local names = {"turtle", "pillow", "salt packet"} name = math.random(1,#names) print(names[name])

    of     1