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Marolex
#141186380Tuesday, July 22, 2014 7:10 PM GMT

I posted this to scripting helpers a few days ago with no reply of decent quality. https://scriptinghelpers.org/questions/8365/im-making-an-admin-panel-and-the-player-list-wont-update -King Scrub
Marolex
#141186720Tuesday, July 22, 2014 7:13 PM GMT

b1 -King Scrub
Marolex
#141187707Tuesday, July 22, 2014 7:24 PM GMT

b2 -King Scrub
Marolex
#141188262Tuesday, July 22, 2014 7:30 PM GMT

b3 -King Scrub
Marolex
#141189208Tuesday, July 22, 2014 7:39 PM GMT

b4 -King Scrub
Marolex
#141189588Tuesday, July 22, 2014 7:43 PM GMT

b5 -srsly -King Scrub
EPICJAKEISCOOL
#141189659Tuesday, July 22, 2014 7:44 PM GMT

I honestly don`t know. I`ve heard something about Players.LocalPlayer.PlayerGui Try working with that.
Marolex
#141189955Tuesday, July 22, 2014 7:47 PM GMT

that's the same thing but with longer hierarchy. -King Scrub
EPICJAKEISCOOL
#141190036Tuesday, July 22, 2014 7:48 PM GMT

Use variables.
Marolex
#141190173Tuesday, July 22, 2014 7:49 PM GMT

It's not a problem with how the code is written, it's either broken upon firing once or the events arent connecting. -King Scrub
Marolex
#141190722Tuesday, July 22, 2014 7:54 PM GMT

B6 -King Scrub
triode
#141190816Tuesday, July 22, 2014 7:55 PM GMT

i'm lazy to look at that link just tell me are you trying to add players or change a variable
Marolex
#141190978Tuesday, July 22, 2014 7:57 PM GMT

the post reads: So the gui will list the players in a server but it will not update upon a player leaving/joining unless you rejoin or reset. any help? here's the code to update it ~~~~~~~~~~~~~~~~~ local pos = 0 function update() pos = 0 for k,v in pairs(frame.Plays:GetChildren())do v:remove() end local players = game.Players:GetPlayers() for i = 1, #players do local label = Instance.new("TextLabel",frame.Plays) label.Size = UDim2.new(0.425,0,0.04,0) label.TextScaled = true label.Text = players[i].Name label.Position = label.Position + UDim2.new(0,0,pos,0) pos = pos +.04 end end game.Players.PlayerAdded:connect(function(player) update()repeat wait() until player.Character player.Character.Humanoid.Changed:connect(function() update() end) end) game.Players.PlayerRemoving:connect(function() update() end) update() ~~~~~~~~~~~~~~~~~ -King Scrub
Marolex
#141191705Tuesday, July 22, 2014 8:04 PM GMT

B7 -King Scrub
Marolex
#141215660Tuesday, July 22, 2014 11:58 PM GMT

Lets try this again, B8 -King Scrub
Marolex
#141217182Wednesday, July 23, 2014 12:14 AM GMT

Bee Nine -King Scrub
doneyes
#141218338Wednesday, July 23, 2014 12:27 AM GMT

Add a print after ever few lines and narrow it down to find the line that's not letting it happen.
methino
#141220526Wednesday, July 23, 2014 12:50 AM GMT

for i = 1, #players do local label = Instance.new("TextLabel",frame.Plays) label.Size = UDim2.new(0.425,0,0.04,0) label.TextScaled = true label.Text = players[i].Name label.Position = label.Position + UDim2.new(0,0,(i-1)*0.4,0) end
methino
#141220565Wednesday, July 23, 2014 12:51 AM GMT

sorry, typo for i = 1, #players do local label = Instance.new("TextLabel",frame.Plays) label.Size = UDim2.new(0.425,0,0.04,0) label.TextScaled = true label.Text = players[i].Name label.Position = UDim2.new(0,0,(i-1)*0.4,0) end
Marolex
#141250645Wednesday, July 23, 2014 6:08 AM GMT

Thanks for replying but no, that's just re-positioning the text label to a place i dont want. -King Scrub
Marolex
#141262355Wednesday, July 23, 2014 10:12 AM GMT

B10 -King Scrub
Marolex
#141262801Wednesday, July 23, 2014 10:27 AM GMT

B11 -King Scrub
Marolex
#141262909Wednesday, July 23, 2014 10:31 AM GMT

B12 GUIS -King Scrub
Marolex
#141263749Wednesday, July 23, 2014 10:57 AM GMT

B13 -King Scrub
Bebee2
#141264340Wednesday, July 23, 2014 11:15 AM GMT

I'll help you directly on the website.

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