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IRyan70
#141205956Tuesday, July 22, 2014 10:19 PM GMT

Making gui's I forgot, for sizes and position. Whats the difference with the Scale and Offset for sizing and positioning?
BothAngles
#141206189Tuesday, July 22, 2014 10:22 PM GMT

Offset is percentage So this Size = UDim2.new(0, 100, 0, 100) would make it fit 100% of the screen horizontally and vertically
cntkillme
#141206315Tuesday, July 22, 2014 10:23 PM GMT

Scale is the percentage while offset is just by the pixel
IRyan70
#141207121Tuesday, July 22, 2014 10:32 PM GMT

I think that is incorrect. I have a frame - Size {0, 600},{0, 400} in my studio and its only a small box. I just need to know whether to use offset or scale to make a box, that will be the same size in every players computer screen. No matter there comp size.
BothAngles
#141207429Tuesday, July 22, 2014 10:35 PM GMT

You need to use offset for position and scale for size

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