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Zawie
#141211953Tuesday, July 22, 2014 11:19 PM GMT

if game:GetService("PointsService"):GetAwardablePoints() >= 100 then game:GetService("PointsService"):AwardPoints(WinnerChild[i].userId, 100) print(WinnerChild[i].Name.."got Player Points!") end This doesn't work. I need it to ensure there is enough PP to award bc if there isn't the script stops.
Zawie
#141212708Tuesday, July 22, 2014 11:27 PM GMT

Ermgerd help please! (Yes WinnerChild[i] is defined) This is not the whole script.
Zawie
#141218072Wednesday, July 23, 2014 12:24 AM GMT

Usually people help on this forum Not today...
HuntHello
#141218168Wednesday, July 23, 2014 12:25 AM GMT

any errors
Zawie
#141218576Wednesday, July 23, 2014 12:29 AM GMT

Nope. It says something like "Cannont award not enough PP" or something
HuntHello
#141218704Wednesday, July 23, 2014 12:31 AM GMT

Then you probably don't have enough player points
Zawie
#141220884Wednesday, July 23, 2014 12:55 AM GMT

The whole idea is that it doesn't award it if there isn't enough PP It stops the script.
Zawie
#141221096Wednesday, July 23, 2014 12:57 AM GMT

This is the error: 17:56:51.134 - PointsService:GetAwardablePoints failed because http://api.roblox.com//points/get-awardable-points?placeId=0: err=0x193 (403)
Zawie
#141221855Wednesday, July 23, 2014 1:04 AM GMT

Wait. Wow I am an idiot. I was testing in solo so it was glitching xD.
HuntHello
#141222092Wednesday, July 23, 2014 1:07 AM GMT

Ok

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