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Cytonic
#141248530Wednesday, July 23, 2014 5:40 AM GMT

Alright so I got a FM script that is a music player GUI, I managed to change the songs that are played when you select the options, but I cannot seem to be able to change the actual songs name on the GUI while in game, please help! Here is the copy of the GUI that I made with my songs http://www.roblox.com/Swag-Dj-GUI-item?id=167853011 Please feel free to try it yourself and work with it, but I cannot figure it out. Thank you for the help!
klkl
#141248961Wednesday, July 23, 2014 5:46 AM GMT

Funny. I can read Lua Assembly code and I am decrypting this right now.
Cytonic
#141249114Wednesday, July 23, 2014 5:48 AM GMT

Need help editing a FM********* ,And does that mean you can help change the song names or at least tell me how to? If so, that would help a lot.
128GB
#141249178Wednesday, July 23, 2014 5:48 AM GMT

@lk local songs = {} local selected = {button=nil;song=nil} local playing = {button=nil;song=nil} local playB = script.Parent.Play local volume = script.Parent.Volume local player = script.Parent.Parent.Parent.Parent local credit = Instance.new("TextLabel") function setCredit() credit.Name = "Credit" credit.Font = "ArialBold" credit.FontSize = "Size11" credit.Position = UDim2.new(0.5,0,0,20) credit.Size = UDim2.new(0,0,0,0) credit.Text = "Created by crazyman32" credit.TextColor3 = Color3.new(1,1,1) credit.TextTransparency = 0 credit.BackgroundTransparency = 1 credit.ZIndex = (script.Parent.ZIndex+1) credit.archivable = true credit.Visible = true credit.Parent = script.Parent end setCredit() credit.Changed:connect(setCredit) function getSongs() for _,v in pairs(script.Parent.Songs:GetChildren()) do table.insert(songs,{button=v;song=v.Song}) end end function setup() for _,data0 in pairs(songs) do data0.button.MouseButton1Click:connect(function() for _,data1 in pairs(songs) do data1.button.Style = 2 end if (selected.button == data0.button) then selected.button,selected.song = nil,nil playB.Active = false playB.Text = "" else selected.button,selected.song = data0.button,data0.song playB.Active = true playB.Text = (playing.button == data0.button and "STOP" or "PLAY") data0.button.Style = 1 end end) end local function red(b) delay(0,function() for i = 1,0,-0.1 do b.TextColor3 = Color3.new((0.6+(i*0.4)),i,i) wait() end b.TextColor3 = Color3.new(0.6,0,0) end) end local function white(b) delay(0,function() for i = 0,1,0.1 do b.TextColor3 = Color3.new((0.6+(i*0.4)),i,i) wait() end b.TextColor3 = Color3.new(1,1,1) end) end playB.MouseButton1Click:connect(function() if (not playB.Active) then return end if (selected.button ~= playing.button) then if (playing.song) then playing.song:stop() end if (playing.button) then white(playing.button) end playing.button,playing.song = nil,nil end if (playing.button) then playing.song:stop() white(playing.button) playing.button,playing.song = nil,nil playB.Text = "PLAY" elseif (selected.button) then playing.button,playing.song = selected.button,selected.song playing.song:play() red(playing.button) playB.Text = "STOP" end end) volume.Vol.Changed:connect(function() for _,data in pairs(songs) do data.song.Volume = volume.Vol.Value end end) local drag = false local function setCur(x) if (not drag) then return end local Start = volume.AbsolutePosition.x local End = (volume.AbsolutePosition.x+volume.AbsoluteSize.x) local full = (End-Start) local cur = (x-Start) local ratio = (cur/full) ratio = (ratio 0.95 and 1 or ratio) volume.Current.Position = UDim2.new(ratio,-3,0,-15) volume.Vol.Value = ratio end local cur = 1 local col = script.Parent.Collapse col.MouseButton1Click:connect(function() if (cur == 0) then return elseif (cur == 1) then cur = 0 delay(0,function() for i = 0,46,4 do col.Position = UDim2.new(1,i,0,-6) col.TextTransparency = (i/46) wait() end col.Position = UDim2.new(1,46,0,-6) col.TextTransparency = 1 end) for i = 10,-script.Parent.AbsoluteSize.x,-20 do script.Parent.Position = UDim2.new(0,i,script.Parent.Position.Y.Scale,script.Parent.Position.Y.Offset) wait() end script.Parent.Position = UDim2.new(0,-script.Parent.AbsoluteSize.x,script.Parent.Position.Y.Scale,script.Parent.Position.Y.Offset) col.Text = ">>" for i = 1,0,-0.1 do col.TextTransparency = i wait() end col.TextTransparency = 0 cur = -1 else cur = 0 delay(0,function() for i = 46,0,-4 do col.Position = UDim2.new(1,i,0,-6) col.TextTransparency = (1-(i/46)) wait() end col.Position = UDim2.new(1,0,0,-6) col.TextTransparency = 1 end) for i = -script.Parent.AbsoluteSize.x,10,20 do script.Parent.Position = UDim2.new(0,i,script.Parent.Position.Y.Scale,script.Parent.Position.Y.Offset) wait() end script.Parent.Position = UDim2.new(0,10,script.Parent.Position.Y.Scale,script.Parent.Position.Y.Offset) col.Text = "<<" for i = 1,0,-0.1 do col.TextTransparency = i wait() end col.TextTransparency = 0 cur = 1 end end) volume.Current.MouseButton1Down:connect(function(x) drag = true setCur(x) end) volume.Current.MouseButton1Up:connect(function() drag = false end) volume.Current.MouseMoved:connect(function(x) setCur(x) end) volume.MouseArea.MouseMoved:connect(function(x) setCur(x) end) volume.MouseArea.MouseLeave:connect(function() drag = false end) end getSongs() setup()
128GB
#141249330Wednesday, July 23, 2014 5:50 AM GMT

@klk*
klkl
#141249415Wednesday, July 23, 2014 5:51 AM GMT

@128 "Created by crazyman" I had a feeling that he didn't make this, considering he was confused when I said I was going to decrypt his stuff... lmao
Cytonic
#141249810Wednesday, July 23, 2014 5:57 AM GMT

Yeah this sin't by me that is why I said it was a FM that I used.
klkl
#141249929Wednesday, July 23, 2014 5:58 AM GMT

Oh wow I interpreted FM as like an FM radio type of thing
Cytonic
#141250189Wednesday, July 23, 2014 6:02 AM GMT

Lol, no I meant a free model that I took.
blox6137
#141252177Wednesday, July 23, 2014 6:27 AM GMT

Yeah, I was thinking FM radio too, lol.

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