menu
Roblox Forum Archive
Home
User Search
Forums
Donate
search
settings
Home
User Search
Forums
Donate
launch
Go to User Dashboard
Forums
Scripting Helpers
CFrame.Angles second argument to CFrame.new in same CFrame?
chevron_left
chevron_left
chevron_left
of
2
chevron_right
chevron_right
chevron_right
CFrame.Angles second argument to CFrame.new in same CFrame?
blockoo
Join Date: 2007-11-08
Post Count: 17202
#141339369
Thursday, July 24, 2014 2:23 AM GMT
If you're still using the original code, converting the degrees to radians and setting the CameraType to Scriptable should work.
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
Notunknown99
Join Date: 2008-09-05
Post Count: 25360
#141339394
Thursday, July 24, 2014 2:23 AM GMT
Oh, wait! I know this, it is a bug. You need to set the Roll to +/- 90.
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
AlternativeAcc
Join Date: 2012-03-29
Post Count: 1337
#141340341
Thursday, July 24, 2014 2:32 AM GMT
Tried both + and - 90 with SetRoll, and I can finally see the base! However, it's tilted differently than what I want and at a random spot.
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
AlternativeAcc
Join Date: 2012-03-29
Post Count: 1337
#141348637
Thursday, July 24, 2014 3:58 AM GMT
Hmm... This seems a lot harder than it should be :P.
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
AlternativeAcc
Join Date: 2012-03-29
Post Count: 1337
#141381936
Thursday, July 24, 2014 1:05 PM GMT
Hello?
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
AlternativeAcc
Join Date: 2012-03-29
Post Count: 1337
#141389084
Thursday, July 24, 2014 2:56 PM GMT
Hello?
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
AlternativeAcc
Join Date: 2012-03-29
Post Count: 1337
#141412742
Thursday, July 24, 2014 7:41 PM GMT
Bump
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
AlternativeAcc
Join Date: 2012-03-29
Post Count: 1337
#141977086
Tuesday, July 29, 2014 6:58 PM GMT
Omg I randomly figured it out lol. The issue was that the effect I wanted had nothing to do with CFrame.Angles, and had JUST to do with :SetRoll(), however the CFrame.Angles code was making the Camera look at a random spot lol.
Go to point in time
arrow_right
10 minutes before
5 minutes before
At time of posting
5 minutes after
10 minutes after
more_horiz
chevron_left
chevron_left
chevron_left
of
2
chevron_right
chevron_right
chevron_right