tarrdoJoin Date: 2008-06-24 Post Count: 476 |
How do I make it so items you buy don't get removed when you die?
Other note
How do I make it so backpack saves <- I do not want to use data persistence. |
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
I dont see anything called startergear I only see starterpack |
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KAAK82Join Date: 2014-05-06 Post Count: 1166 |
Tool = game.StarterPack --were the tool is
Tool.Parent = player.StarterGear --make sure to define player
thats all thats needed :/ am just lazy to Script... |
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
I have 0 idea what you are saying :P
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
so
BuyStuff:clone().Parent = player.Backpack
BuyStuff:clone().Parent = player.StarterGear ? |
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
it worked, thanks alot ^^ thats one issue down. |
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
So for saving weapons in general like stat save how would I go about that I dont want to use data persistence. |
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
I have 0 idea if you ever bothered to read the wiki but no where does it say how to save the backpack. |
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
bump
Best regards - Aspiring Noob |
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tarrdoJoin Date: 2008-06-24 Post Count: 476 |
Bool Values is something I dont know how to use.
Best regards - Aspiring Noob |
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