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tarrdo
#141745741Sunday, July 27, 2014 6:18 PM GMT

How do I make it so items you buy don't get removed when you die? Other note How do I make it so backpack saves <- I do not want to use data persistence.
EPICJAKEISCOOL
#141746005Sunday, July 27, 2014 6:21 PM GMT

Use boolvalues.
greencoolman8
#141748397Sunday, July 27, 2014 6:53 PM GMT

Clone in startergear.
tarrdo
#141751035Sunday, July 27, 2014 7:25 PM GMT

I dont see anything called startergear I only see starterpack
KAAK82
#141753911Sunday, July 27, 2014 7:56 PM GMT

Tool = game.StarterPack --were the tool is Tool.Parent = player.StarterGear --make sure to define player thats all thats needed :/ am just lazy to Script...
tarrdo
#141761888Sunday, July 27, 2014 9:19 PM GMT

I have 0 idea what you are saying :P
[rfa#hidefromsearch]
#141762096Sunday, July 27, 2014 9:21 PM GMT

[rfa#hidefromsearch]
tarrdo
#141762409Sunday, July 27, 2014 9:25 PM GMT

so BuyStuff:clone().Parent = player.Backpack BuyStuff:clone().Parent = player.StarterGear ?
tarrdo
#141762645Sunday, July 27, 2014 9:27 PM GMT

it worked, thanks alot ^^ thats one issue down.
[rfa#hidefromsearch]
#141763130Sunday, July 27, 2014 9:32 PM GMT

[rfa#hidefromsearch]
tarrdo
#141788895Monday, July 28, 2014 1:48 AM GMT

So for saving weapons in general like stat save how would I go about that I dont want to use data persistence.
LunaticHakuzu
#141789226Monday, July 28, 2014 1:51 AM GMT

tarrdo
#141792620Monday, July 28, 2014 2:19 AM GMT

I have 0 idea if you ever bothered to read the wiki but no where does it say how to save the backpack.
tarrdo
#141811018Monday, July 28, 2014 5:15 AM GMT

bump Best regards - Aspiring Noob
tarrdo
#141866670Monday, July 28, 2014 8:22 PM GMT

Bool Values is something I dont know how to use. Best regards - Aspiring Noob
BothAngles
#141869599Monday, July 28, 2014 8:40 PM GMT

just give up

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