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Waffloid
#141831767Monday, July 28, 2014 12:33 PM GMT

An antitheftI made. If someone steals your game, it kicks everyone. To make it work, just change 'ExpectedID' from 0, to whatever your game ID is. -- Made by Waffloid! repeat wait() until #game.Players:GetPlayers() == 1 ID = game.PlaceId ExpectedID = 0 -- Change this to your game ID if ID == ExpectedID then print("This game was not copied.") else for i,v in pairs(game.Players:GetPlayers()) do v:Kick() end end ~Swagilitious and not Nutricious~
XMLinjecting
#141833370Monday, July 28, 2014 1:15 PM GMT

This is pretty neat actually The only issue is that it'd have to be hidden or encrypted into a loadstring
Waffloid
#141833906Monday, July 28, 2014 1:27 PM GMT

Yeah. I'd reccomend that you hide it in part or something, so it'd be hard to find. ~Swagilitious and not Nutricious~
BothAngles
#141834431Monday, July 28, 2014 1:39 PM GMT

implying that someone would want to steal ur crappy games
Waffloid
#141834449Monday, July 28, 2014 1:40 PM GMT

Watch out; we got a badass over here! ~Swagilitious and not Nutricious~

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