local delay = 3.25
local par = script.Parent
while wait(delay) do
local part = Instance.new("Part", workspace)
part.Size = Vector3.new(2,2,2)
part.CFrame = par.CFrame
game.Debris:AddItem(part, 2.6)
end
So I'm trying to get it so that everytime the part disappers after 2.6 second, it will incresase the tycoon owner's cash by 10. |