I know that there's a selection box instance already, but I'm making a different suggestion.
ObjectOutline will have an option that makes it visible through walls(in other words, it's on top of everything, similar to billboard guis.
It will have a feather property which determines how it fades off and at what distance(pretty much an outward gradient outlining the object).
It'll have Color3 property rather than a brick color.
Transparency property, as well.
An example of what this would look like, would be a game like L4D(outlines the survivors with a green to show their health).
This would permit people to make character outlines appear through walls for team members(display their health with a green outline for healthy or a red for injured), this would permit people to show objectives through walls stylized, etc..
I just think it'd be a cool feature. If anyone needs anything expanded on that I was vague on let me know.
-=Robo=- |