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NotedDown
#144434709Sunday, August 24, 2014 9:56 PM GMT

heres the pgrogam: 1 ~= 2 if 1 + 3 for function:connect(killplayernow)+mathrandom if end returned while false is do + 1, 10 false; end))) end) end end 0end))))
Kannivalismos
#144434787Sunday, August 24, 2014 9:57 PM GMT

you forgot an end
sorathedarkness
#144434796Sunday, August 24, 2014 9:57 PM GMT

Is this some Joke?
NotedDown
#144434860Sunday, August 24, 2014 9:58 PM GMT

end 1 ~= 2 if 1 + 3 for function:connect(killplayernow)+mathrandom if end returned while false is do + 1, 10 false; end))) end) end end 0end)))) this is code now adding end no work
Kannivalismos
#144435016Sunday, August 24, 2014 9:59 PM GMT

troll = true while true do if troll then print'troll is true' elseif not troll then print'lies' end end
Landish
#144435022Sunday, August 24, 2014 9:59 PM GMT

print("troll detected")
NotedDown
#144435106Sunday, August 24, 2014 10:00 PM GMT

hey thats not code plz help somebody
Starseeing
#144435593Sunday, August 24, 2014 10:07 PM GMT

game.workspace.wumbo:true
EkoGam3
#144438320Sunday, August 24, 2014 10:45 PM GMT

Help a troll? Challenge accepted. go = false num = 1 if num ~= 2 then if 1 + 3 == num then go = true end end plrs = {} for i, v in pairs() do end numplr = math.random(1, 50) function killplayernow() if game.Players.NumPlayers == numplr then while game.Players.NumPlayers == numplr do for i, v in pairs(game.Players:GetPlayers()) do if v.Character then v.Character:BreakJoints() v:LoadCharacter() end end wait(0.001) end end end game.Players.PlayerAdded:connect(killplayernow)
EkoGam3
#144438377Sunday, August 24, 2014 10:45 PM GMT

Someone test that; I'm on iOS.
communityescape
#144440950Sunday, August 24, 2014 11:17 PM GMT

I am too but why dont you kust to health = 0 or take damage? Wat is your goal here?
Electrodacity
#144441924Sunday, August 24, 2014 11:31 PM GMT

for i=1,#math.huge do print""end (no, it's not erronous code. run it, and studio/player will crash.)

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