Changer = script.Parent
function onTouched(toast)
if (toast.Name == "toast") then
wait(0)
toast.Size = Vector3.new(4, 4, 4)
toast.BrickColor = BrickColor.new(24)
end
end
connection = Changer.Touched:connect(onTouched)
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Change every toast, if your brick name is different then toast. I haven't really tested it, so I will now. |