Pokemon Platinum (GENERATION IV) Update Log:
493 Pokemon placed in a table and indexed and assigned a value.
124 Abilities all indexed into a table.
467 Moves all indexed in a table.
25 Natures all indexed in a table.
19 Element Types. (Fairy is included just in case also the type ??? is added for curse)
List of all legendaries till Generation IV has been indexed.
16 Egg groups all indexed in a table.
All 493 Pokemon values have been assigned an array of organized string, boolean, number, and integer values used for determining every stat and getting information from the pokemon. Each pokemon has 40 values assigned to them.
All 467 Moves have been coded and turned into string, boolean, number, and integer values used for determining all information from moves.
StatCalculation, IVRandomizedCreation,GenIVCatchFormula, Catching(With shake checks), and flee formulas have all been inputted into the system ready to be used.
Menu, Pokedex, Talk, and Battle simulator gui has been added but not yet working.
Some sprites have been added into the game.
Time cycles have been added and effect the game entirely based on if it is, morning, day, or night.
Route 1 has been created but not fully completed.
Steps based on 6 studs = 1 step.
Pokemon that have been created since this the update are: Abomasnow, Abra, Absol, Aerodactyl, and Chimchar.
NPCs have not been added yet.
Developing a huge saving system able to save the thousands and thousands of values that need to be saved. (Note when this game is finished saving may take up to a minute because of so many values in the game per player.)
Making game to be compatible with Filtering and Streaming Enabled
Advance encryption going to be created for backup against exploiters.
Along with encryption, values by the client will be compared to values the server assesses to determine if the game has been exploited or not.
-- End (Game will not be accessible yet.) |