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✪Guards✪
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Drive and kickout:
✦Set-up✦
•A line of 5-7 cones.
•A red passing ring.
✯Procedure✯
➊ Player weaves through cones.
➋ Player then goes up for a seeming layup, and kicks out to the ring.
★Variations★
•Reposition the ring at various heights/spots.
Wall diming:
✦Set-up✦
•A wall running from baseline to baseline with open ends at the corners.
•A cutting man behind the wall
✯Procedure✯
➊ Player starts at one corner and cuts to another.
➋ PG must pass on target to the man in the corner in stride.
★Variations★
•Reposition the wall.
•Add a man to guard the PG.
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✪Forwards✪
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Roll and Shoot:
✦Set-up✦
•A bar at wings.
•A defender.
✯Procedure✯
➊ Player rolls around a poll.
➋ Defender must predict which side the player will roll and cut them off.
★Variations★
•Switch off positions.
Double-team evasion:
✦Set-up✦
•2 defenders.
✯Procedure✯
➊ The player must decide how to break DTs.
➋ Teaches innovation, along with handles and decision making.
★Variations★
•Rotate positions.
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✪Centers✪
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Rebounding:
✦Set-up✦
•1 Shooter.
•1 Defender [Box-out].
✯Procedure✯
➊ The Shooter intentionally misses a shot.
➋ The Defender and Player get in position for the rebound.
★Variations★
•Rotate positions.
Post-moves:
✦Set-up✦
•1 Defender.
✯Procedure✯
➊ The Player must find a way to finish at the rim on the defender.
★Variations★
•Rotate positions.
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✪All✪
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On and off ball defense:
✦Set-up✦
•1 ball carrier
✯Procedure✯
➊ The Player must defend the carrier.
★Variations★
•Rotate positions.
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