|
I just thought of something really cool, what if we could make our own music and tunes on roblox? By using "playNote()" with a "while true do" script, you could make theme music that would repeat throughout the game. It would work like this: playNote(notehere, durationhere)
For example, Twinkle Twinkle Little Star:
while true do
playNote(C4, 1)
wait(1)
playNote(C4, 1)
wait(1)
playNote(G4, 1)
wait(1)
playNote(G4, 1)
wait(1)
playNote(A4, 1)
wait(1)
playNote(A4, 1)
wait(1)
playNote(G4, 2)
wait(1)
playNote(F4, 1)
wait(1)
playNote(F4, 1)
wait(1)
playNote(E4, 1)
wait(1)
playNote(E4, 1)
wait(1)
playNote(D4, 1)
wait(1)
playNote(D4, 1)
wait(1)
playNote(C4, 2)
wait(5)
end
I believe this could easily be accomplished by adding some sort of Midi feature into Roblox, but then again I don't know much about how midi works. Also, I'm not sure how you would choose different instruments(playNote(note, duration, instrument)? ), or if there would just be one instrument to use.
Another idea that I had that might be a little more interesting would be "playTone()", where you would pick the vibrations per minute as an input. This would open up new possibilities for sounds that would come "in between the keys"(For example, between C and C#)
Your thoughts on this? :) |
|
|
|
|
joo liek? :P
I thought it would be cool for the "musical oriented" roblox players, because then they could bring their musical experience into the world of Roblox :) |
|
|
*cough* bump *cough*
There are four attributes to sound:
#1. Pitch
#2. Duration
#3. Timbre
#4. Volume
I'm pretty sure that Pitch and Duration would be inputs, but I'm not sure about Volume and Timbre.
Timbre(tam-ber) is the way the sound sounds. Like, it's the difference between a guitar playing an E and a piano playing an E. See what I'm saying? Picking a Timbre is like picking an insrument. |
|
EstonJoin Date: 2008-05-13 Post Count: 21591 |
Good idea. I made a script from bits and peices from a the Red StratoBloxxer and used it, but it phailed, because I don't really know how to script. :l |
|
|
Extreme 3 week old bump!
The only reason that I'm bumping this again, is that I think this is a good idea for roblox and I really want them to see it.
Think of the possibilities! :D |
|
|
|
chaseer3Join Date: 2008-05-22 Post Count: 7932 |
Super PWN idea!
Me likey! |
|
EstonJoin Date: 2008-05-13 Post Count: 21591 |
This is an old (Epik) thread. |
|
|
TaslemGuyJoin Date: 2009-06-10 Post Count: 12174 |
NICE. |
|
TaslemGuyJoin Date: 2009-06-10 Post Count: 12174 |
bump. |
|
|
To make a song
awsome now music and scripting come together.
*hears beatles song come together*
>=Darth |
|
|
|
such a good idea must resist... BUMP OF EPICSAUCE
>=Darth |
|
|
Shugaduga bumpors!
Here's another example for a song...
Don't Stop Believen' !
while true do
playNote(E3, 3)
playNote(F#3, 0.5)
playNote(G#3, 0.5)
playNote(B3, 3)
playNote(C#4, 0.5)
playNote(D#4, 0.5)
playNote(C#4, 3)
playNote(D#4, 0.5)
playNote(E4, 0.5)
playNote(A3, 3)
playNote(D#4, 0.5)
playNote(E4, 0.5)
end |
|
EstonJoin Date: 2008-05-13 Post Count: 21591 |
A haert beat, then a red screen, then your character goes slower... and SLOOWWWEEEERRRRR... That'd be AWESHUM for a fighting game! Making music would be very good. |
|
EstonJoin Date: 2008-05-13 Post Count: 21591 |
Heart* |
|
Wiistar97Join Date: 2008-10-30 Post Count: 2953 |
Sounds intresting. |
|
|
Dylan6597Join Date: 2008-02-24 Post Count: 499 |
<3 ^o^ |
|
TaslemGuyJoin Date: 2009-06-10 Post Count: 12174 |
Burmp.
THis be a gud ideas. |
|
|