You're clearly an idiot. You don't understand programming, nor how hacking or exploiting work. With that said, you cannot "lock physics up". Anything that a player downloads, and get's put into memory, has access to whatever is on the client and in memory. This means that if life is put on the client, you can possibly have infinite health if the server doesn't check if health is lost. And since Roblox is unique in the fact that you can script things, it's harder for the server to make certain assumptions about a player.
Hackers and exploiters don't have access to physics, they don't have access to scripts. They have access to their own memory and the game puts things in it. So when certain things are being called on the client, you can see what is happening by monitoring your memory and scanning variables. In extreme cases it's even possible to send the server and trick that by sending fake packets. You cannot solve the problem. |