idunwanna
#149827512Saturday, November 15, 2014 9:56 PM GMT

You stop the rioters before they grow, and Vicni thinks you should send the type of police you have in the capital (remember the old police a long time ago) and put them in other cities. Meanwhile the palace is pretty much done by now, you and Vicni are ready to move in when you want.
birm123
#149827656Saturday, November 15, 2014 9:58 PM GMT

[no i dont remember them] I set up a larger police force and move the current policemen to cities likely to riot,aka newly conquered ones. Have I and Vicni move into the royal palace. chug chug
idunwanna
#149827797Saturday, November 15, 2014 10:00 PM GMT

You put more police in newly captured areas, and the police force does it's job quite well. You and Vicni move into the palace and the luxury is quite nice.
birm123
#149827877Saturday, November 15, 2014 10:01 PM GMT

Once again I ask Vicni for advice, and I set up another advisor, not to replace Vicni but to act as a third in command. chug chug
idunwanna
#149827971Saturday, November 15, 2014 10:02 PM GMT

Vicni says you should wait for the spies to return, and the other advisor is picked among thousands of citizens.
birm123
#149828104Saturday, November 15, 2014 10:04 PM GMT

Wait for le spies. chug chug
idunwanna
#149828291Saturday, November 15, 2014 10:06 PM GMT

The spies return saying two of them are allies, and they're at war with the largest one. Your newfound advisor says it would be wise to wait for them to destroy themselves and then take over.
birm123
#149828447Saturday, November 15, 2014 10:08 PM GMT

Agree, and in the mean time expand the wall to meet the increasing size of the capital. See what Vicni fancies we do. chug chug
idunwanna
#149828521Saturday, November 15, 2014 10:09 PM GMT

Your people expand the wall to fit the new size of your capital. Vicni agrees with the other advisor, except with one difference, start preparing larger forces to take them out.
birm123
#149829436Saturday, November 15, 2014 10:23 PM GMT

Do another country wide recruitment drive, and begin setting up a naval force. Tell of a new meeting, to come at the hand of the new season.[aka meeting at next page bcs why not] chug chug
idunwanna
#149829534Saturday, November 15, 2014 10:25 PM GMT

You manage to recruit up to 200 soldiers, and your population is still huge. You have some people build a good naval force, and you easily wrest control of the sea. (hey do you want people from europe to affect your rp?)
birm123
#149829602Saturday, November 15, 2014 10:26 PM GMT

Check up on the three battling tribes to see if they're weakened enough for us to march in and take them out. [yes, that would be interesting] chug chug
idunwanna
#149829674Saturday, November 15, 2014 10:27 PM GMT

The tribes are ending their war, a peace treaty. This is the peak time to invade them.
birm123
#149829833Saturday, November 15, 2014 10:30 PM GMT

Attack the largest one first, and move onto the smaller ones. chug chug
idunwanna
#149829914Saturday, November 15, 2014 10:31 PM GMT

You crumble them with ease, and conquer the other two, gaining new tech that they call steel. You are taught how to make it, too.
birm123
#149830116Saturday, November 15, 2014 10:34 PM GMT

Do a recruitment drive in the new territory and set up a police force there. chug chug
idunwanna
#149830213Saturday, November 15, 2014 10:35 PM GMT

You set your police force in the newly taken territory, and Vicni comes to you, proposing the idea of making somewhat of a... University, to help benefit the educational system.
birm123
#149830329Saturday, November 15, 2014 10:37 PM GMT

In the center of the nation, set up a university of sorts that helps get an education required for the higher jobs, like government and stuff. chug chug
idunwanna
#149830440Saturday, November 15, 2014 10:38 PM GMT

Your people begin building a large university, and it is expected to soon be completed as you have many builders helping the construction. (dude i seriously think these were better when we first started roleplaying with them because there were challenges and now it's just super quick stuff)
birm123
#149830550Saturday, November 15, 2014 10:40 PM GMT

[yeah send some europeans] Wait for sht to be happen. chug chug
idunwanna
#149830766Saturday, November 15, 2014 10:43 PM GMT

The university is completed, and people are making amazing new weapons (like halberds) without you commanding them to. You enter the medieval era, and a ship arrives at one of your cities. They offer you a bead necklace for the island.
birm123
#149830865Saturday, November 15, 2014 10:44 PM GMT

I refuse the offer and investigate the ships, seeing if I recognize them from anywhere. chug chug
idunwanna
#149832105Saturday, November 15, 2014 11:02 PM GMT

The people are completely unrecognized, even their technology is far different. They sail off quickly before you can check anything more.
birm123
#149832245Saturday, November 15, 2014 11:04 PM GMT

In worry of the new people I set up patrols of ships to watch the ocean in case they return, and I ask Vinci what she thinks of the situation. chug chug
idunwanna
#149832456Saturday, November 15, 2014 11:07 PM GMT

VICNI believes they are just another nation, and worrying shouldn't occur, exploration around the coast could easiyl find them.