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verbalAKspray
#147457028Monday, October 06, 2014 9:22 PM GMT

game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) loadstring(msg)() end) end) if i say something like "ok" it breaks cause its not a valid script/whatever
verbalAKspray
#147457076Monday, October 06, 2014 9:22 PM GMT

oo sorry wrong place thought this was scripting helpers pls dont game.Players.verbalAKspray:Destroy()
NetworkAdministrator
#147457224Monday, October 06, 2014 9:24 PM GMT

loadstring was screwed real bad by roblox like ur mom
verbalAKspray
#147457285Monday, October 06, 2014 9:25 PM GMT

i am now crying
lokkut
#147457369Monday, October 06, 2014 9:26 PM GMT

plz stay i like u
verbalAKspray
#147457485Monday, October 06, 2014 9:28 PM GMT

ily2 but i must go kfc calling me
SethDusek5
#147492478Tuesday, October 07, 2014 9:26 AM GMT

pcall(function() loadstring(msg) end) profit1??
oseday
#147495784Tuesday, October 07, 2014 12:39 PM GMT

That works? With pcall, it works?
SethDusek5
#147496481Tuesday, October 07, 2014 1:15 PM GMT

My point is that as long as he has loadstring on the script won't error if he trys loadstringing 'Hi' or bye
verbalAKspray
#147505976Tuesday, October 07, 2014 6:42 PM GMT

yea pcall works, someone suggested that a while after i reposted this on SH
SethDusek5
#147506226Tuesday, October 07, 2014 6:49 PM GMT

or you could do if msg:sub(1,3) == "/s " then loadstring(msg:sub(4)) end
verbalAKspray
#147506658Tuesday, October 07, 2014 7:01 PM GMT

alright, thanks
JarodOfOrbiter
#147508499Tuesday, October 07, 2014 7:42 PM GMT

pcall(loadstring(msg))

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