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Is this possible, because someone keeps griefing my place and I want to know who. I figured that if it recorded like all the time, I might be able to find out who it is. Has this already been made? Is someone able to make it? Is it even possible? |
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I don't think this is possible. |
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Making a security camera is possible.
Making one that records is not.
~The herp lerped a derp~ |
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What are you even talking about. If you're in studio, how can anyone grief you?
I assume that you must be in some game that allows you to build stuff on a server with other people. In that case, unless the game(roblox place) itself supports it, then no, you cannot put down a camera inside the game.
The only solution I can think of is doing something like the following:
1: Go into the place you want
2: Using some sort of macro program, make sure you're not kicked for being AFK
3: Start recording the screen using something like Fraps
4: Don't leave the place or switch to another window
5: Leave your computer on forever |
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Or just hire some staff and let them help you ban the bad people |
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SubeteJoin Date: 2011-07-10 Post Count: 917 |
Its possible using http services and some trickery.
Too complicated to bother explaining this to someone who cannot script, and even if you can, this is not an easy thing :l |
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^ I wasn't exactly expecting it to be easy, just wanted to know if it was possible. |
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JohnnyshaJoin Date: 2010-01-30 Post Count: 1008 |
Possible. You could make multiple camera's and have one screen that you sit down and are able to look through the cameras. I'm no scripter but I'm pretty sure what it does is transfers the player's OWN camera to that camera's location. |
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hack roblox with a recording software and let it sit. <--- solution |
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Scripting time wooo
Security cameras are theoretically possible; some users have made rendering engines which could be adapted to store footage. They just wouldn't work well in practice. Buuut..
Try looking at Phant. It's an easy-to-use webserver that lets you append values to a remote database with HTTP GET. Specifically, you would be doing GET requests from the roblox server each time a script detects griefer-- the griefer's name would then be appended to the request's URI and remotely stored along with a timestamp. Or you can just log the name of everyone who enters and what they chat.
Or you can do the same thing with data stores like a sane person. |
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@TheyreTheirThere - hows the map? |
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