function NewGame()
wait(2)
local Players = game.Players
local player = Players:GetChildren()
local pickedPl = player[math.random(1, #player)]
print(pickedPl.Name)
if #player == 0 then
print("No players.")
script:remove()
return
end
pickedPl.Character.Torso.CFrame = CFrame.new(40.2, 0.49, -58)
local a = game.Players:GetChildren()
a.Character.Torso.CFrame = CFrame.new(40.2, 0.49, -58)
end
game.Players.ChildAdded:connect(NewGame)
What it does is it teleports the picked player; but no the rest of the people in the game. Help please? |