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UnConcerning
#149885155Sunday, November 16, 2014 6:12 PM GMT

get the position in front of a player?
warspyking
#149885247Sunday, November 16, 2014 6:13 PM GMT

ummm LookVector.
themajestikst
#149885275Sunday, November 16, 2014 6:13 PM GMT

Can you... explain what you mean?
warspyking
#149885386Sunday, November 16, 2014 6:15 PM GMT

CFrame.LookVector returns the way it;s facing, you simply use that on the torso to get how their facing, the step after that is easy.
warspyking
#149885723Sunday, November 16, 2014 6:20 PM GMT

I searched and I found this post by AgentFirefox: 12-26-2010 07:31 PM If you wanted to place something X studs in front of a part, you would have to add the part's position by X times the lookVector itself. Position = Part.Position + (Part.CFrame.lookVector * X) That's 2010. Just one google search. @OP Did you bother to research this before asking?
UnConcerning
#149890111Sunday, November 16, 2014 7:12 PM GMT

^ i forgot about LookVector
warspyking
#149896637Sunday, November 16, 2014 8:36 PM GMT

@UnConcerning Easy mistake, we all make them :D

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