I searched and I found this post by AgentFirefox:
12-26-2010 07:31 PM
If you wanted to place something X studs in front of a part, you would have to add the part's position by X times the lookVector itself.
Position = Part.Position + (Part.CFrame.lookVector * X)
That's 2010. Just one google search. @OP Did you bother to research this before asking? |