while true do
Song = Instance.new("Sound")
Song.Parent = script.Parent
Song.Pitch = 0.55
Song.SoundId = ("http://www.roblox.com/asset/?id="..Songs[math.random(1,#Songs)])
Song:play()
wait(Song.TimeLength)
Song:remove()
wait(1)
end
"Songs" is a table of Song IDs. The script is supposed to play songs sort of like a playlist. Instead, several different songs on the list begin to play at once. How do I fix this?
~Rock is dead. Long live paper and scissors!~