New:
-Fixed the C0's and C1's for the Motor6D's so now you can expect your Character's Joints to Rotate the same as Roblox's Dummies.
-Added Button to tell you in the Output how many times in Total you have Made Joints for Characters.
Next Up:
-Properly check all Descendants of Workspace for Character. >Just in case someone either forgot to put the Character into the Workspace and it's in a Random Model or something, OR if they want to keep the Character in some Model because they have plans made and they don't want to move it out of the Model and back in, or if they are lazy<
-Add Selection:Get() to Load the Character Faster if you know where to find it. |