KOTwarrior
#155880080Friday, February 13, 2015 7:06 PM GMT

comments are useless; setting a weak table with no reference is. but, here's my next entry bcuz this thread was brought back up. a={};a.a=a;
cntkillme
#155883626Friday, February 13, 2015 8:27 PM GMT

That's not useless KOT. Maybe in practice but think about the global environment, it has to do that (_G._G._G. etc or in roblox getfenv(0).getfenv(0).getfenv(0))
KOTwarrior
#155884468Friday, February 13, 2015 8:42 PM GMT

otrue ::_::io.write(_VERSION..'\n')goto _;
RBXLuaDeveloper
#155886220Friday, February 13, 2015 9:11 PM GMT

function hi() end hi()
128GB
#155887240Friday, February 13, 2015 9:25 PM GMT

(function() end)()
Kipyko
#156012369Sunday, February 15, 2015 8:59 AM GMT

game.Parent.Parent.Parent.Parent
amanda
#156012614Sunday, February 15, 2015 9:10 AM GMT

while 5 == 5 and 5 > 4 and 5 5 and nil do end
gskw
#156015359Sunday, February 15, 2015 11:46 AM GMT

if game.Workspace.Part.Parent.Parent.Part.WaitForChild(workspace, "Part") == nil then Instance.new("ManualSurfaceJointInstance").Destroy(workspace); end Have a good day. This is a signature. Recommended username: OverratedGskw
[rfa#hidefromsearch]
#156015401Sunday, February 15, 2015 11:49 AM GMT

[rfa#hidefromsearch]
powerhotmail123
#156020126Sunday, February 15, 2015 2:29 PM GMT

nil
C_Sharper
#156044156Sunday, February 15, 2015 7:54 PM GMT

function r() return nil end r() for i = 1,40,1 do r() end
KOTwarrior
#156047655Sunday, February 15, 2015 8:36 PM GMT

return;
Kipyko
#162260045Saturday, May 16, 2015 8:22 PM GMT

ThisFunctionIsNothing()
cntkillme
#162260123Saturday, May 16, 2015 8:24 PM GMT

Did someone make this stupid pun yet: game["Destroy"](game["Workspace"]["Part"]) no point pun
notfruit
#162260278Saturday, May 16, 2015 8:26 PM GMT

Guys, we've been over this already. ; ^ that is the shortest and least useful line of lua code possible. An empty script wouldn't be a line.
cntkillme
#162260419Saturday, May 16, 2015 8:28 PM GMT

No, without the semi-colon. It's still real code too. 1 instruction is generated (which is a return)
Kipyko
#162260861Saturday, May 16, 2015 8:34 PM GMT

while true false and or return do
Kipyko
#162313758Sunday, May 17, 2015 2:41 PM GMT

while return false do
TheBeastSword
#162313932Sunday, May 17, 2015 2:44 PM GMT

script:Destroy()
8BitRetroGamer
#162314381Sunday, May 17, 2015 2:51 PM GMT

game = game :3
digpoe
#162327467Sunday, May 17, 2015 5:47 PM GMT

"" That is, a script containing nothing. It is still valid Lua code.
weerzant
#162331479Sunday, May 17, 2015 6:42 PM GMT

All of these lines slow down the game a very small amount (Unnoticeable) so they are not technically useless. I don't think there are codes that are useless. Maybe except for: if game.Workspace.Parent.Workspace.part.Parent.part.Parent.Parent.Workspace.Part = true end That's all I got.
Kipyko
#162333212Sunday, May 17, 2015 7:03 PM GMT

wait(0.0000000000000000000000000000000000000000000000000000000000)
KapKing47
#162342447Sunday, May 17, 2015 8:53 PM GMT

--This is a test script "My Life is going Good... but..."
Kipyko
#162346690Sunday, May 17, 2015 9:48 PM GMT

3.14 3.14 3.14 3.14 3.14 3.14 3.14 3.14 3.14 3.14 3.14