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AbsitInuria
#155311235Wednesday, February 04, 2015 4:14 PM GMT

The Excalibur Accords are designed for universality, but also to keep quick wars, rather than another 100 years war. Article 1, The Basics Subsection 1a Non-rebellion Wars can last for 10 battles, unless said war is a rebellion, or a reenactment styled war. Subsection 1b Non-rebellion Wars can include the following tactics: Sabotage Line Combat Breach Combat Technology combat Subsection 1c Non-rebellion Wars can only be considered a war, if three leaders from both sides agree on said war. Article 2, Rebellion Wars Subsection 2a Rebellion wars can be caused by a rebel uprising within a group, unless said group is peaceful and not considered a clan. Subsection 2b Rebellion Wars can include the following tactics, as well as tactics from 1b: Spying Assassination Stealing Paid Mercenaries Subsection 2c Rebellion wars can only be considered a war when the rebel forces attack the governments military in the following ways: Assassination Financial Sabotage Technological Sabotage Combat Article 3, A Security War Subsection 3a Security wars can start when a unidentified group attacks the defending group, without using proper Excalibur Accords fashion. Subsection 3b Security wars can only use these tactics: Capturing hostiles Line Combat Paid Guards Interrogation Subsection 3c Security wars can only end after 20 battles at the same base. Article 4, the definition of a clan. The definition of a clan is in constant flux, however according to these accords, Clans must have a standing army (50+ soldiers), and cannot be a building/scripting/fan style group. A security division can count as a separate clan.
AbsitInuria
#155314439Wednesday, February 04, 2015 6:00 PM GMT

Technological Sabotage does NOT including hacking Roblox and or computers.

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