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Inevera
#155800406Thursday, February 12, 2015 5:18 AM GMT

Since I cant script a terminal, my fort will contain a nuke. Played in two rounds. Attacking and Defending. My group will defend first. If we successfully hold off the marauders for 10 minutes without the nuke launching we win. If the nuke goes off within the first round. The teams will be switched and so the roles will as well. If the marauders hold the nuke the teams switch again for a third round. Whichever side wins the third round round wins the raid if a tie in rounds 1 and 2 occur.
DevNotFound
#155800423Thursday, February 12, 2015 5:18 AM GMT

stop spamming
destoried
#155800450Thursday, February 12, 2015 5:19 AM GMT

my terminal is a treasure chest
Inevera
#155800480Thursday, February 12, 2015 5:19 AM GMT

Quit criticizing and evaluate this new raiding system.
Inevera
#155807735Thursday, February 12, 2015 11:33 AM GMT

bump
STG1X
#155807748Thursday, February 12, 2015 11:33 AM GMT

not new
Inevera
#155807768Thursday, February 12, 2015 11:34 AM GMT

This was never successfully used.
Alexander0312
#155807908Thursday, February 12, 2015 11:41 AM GMT

"If we successfully hold off the marauders for 10 minutes without the nuke launching we win." win what the raid or the round? Glory Choppa incoming

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