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ChipioIndustries
#156565155Sunday, February 22, 2015 10:04 PM GMT

ROBLOX's players often get upset when they are required to find a new server of a game in order to use a gamepass they just purchased. For those of you who don't know why this is, let me explain: A cache is something that saves data to that server only. It is only for ROBLOX purposes, so it doesn't replace datastores. But every time you call PlayerHasPass() on a player, the return bool will always return the same thing, even if the player leaves, buys the pass, and rejoins the server. So my proposal is that ROBLOX allows developers to erase the entire cache, allowing fresh and more accurate data load. The function might be something like this: void GamePassService:ClearCacheData() Thanks for listening! -ChipioIndustries, CEO of Plugin Developers
cpmoderator12345
#156565736Sunday, February 22, 2015 10:11 PM GMT

no support, it serves dem oders rite i mean really which game besides the town games have gamepasses TAKE THAT!

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