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SteamyMu
#156894134Saturday, February 28, 2015 5:29 AM GMT

An instance that holds a single Table?
ShiraWolven
#156898848Saturday, February 28, 2015 7:28 AM GMT

_G.table = { [1] = "value" [2] = "value" } No need to thank me.
Semaphorism
#156899038Saturday, February 28, 2015 7:35 AM GMT

local myTable = {["data"]="rwuibewruyebfe"} local http = game:GetService("HTTPService") local tableValue = Instance.new("StringValue", game.Workspace) tableValue.Name = "aTableValue" tableValue.Value = http:JSONEncode(myTable) -- there you go, store tables into a string value
SteamyMu
#156981161Sunday, March 01, 2015 12:02 PM GMT

Did I not say an 'Instance'? It's easy to make a hack for it, but why not have a built-in feature?
ShiraWolven
#157182655Wednesday, March 04, 2015 8:32 PM GMT

Because, honestly, it wastes more memory than necessary. Just use a table in a modulescript or _G.table, or even JsonEncode a table into a string that you store in a stringvalue.

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