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Cav33
#159052471Tuesday, March 31, 2015 8:38 PM GMT

Could ROBLOX make an option to toggle between the new and more stable implicNgin and the older and more crazier version of the implicNgin (2006-2015). Why? Well changing the physics can break some games that rely on the older physics. And since physics are basically the heart of ROBLOX (no physics, no ROBLOX), everything that exists on ROBLOX revolves around it. If you change they change the physics, again - YOU, the community better hope that it supports sword fighting and gravity defying planes.
NuggetTheHedgehog
#159054054Tuesday, March 31, 2015 8:59 PM GMT

Preach! While I am not AGAINST physics engine updates, ROBLOX really does need to be more careful when testing them. (Sword fighting IS probably one of the things they test first, but they forget other popular things like sports.) And if they find that it breaks something that's at least decently popular, they should at least provide a work-around for it, whether it be a script or a setting like this.
busypeanut
#159054267Tuesday, March 31, 2015 9:02 PM GMT

Yea physics in R2D is really broken. We can only blame ROBLOX. TURN UP
Cav33
#159059586Tuesday, March 31, 2015 10:14 PM GMT

Bump.

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