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ArcticMage
#159663608Wednesday, April 08, 2015 3:00 AM GMT

like character flips upside down and floats up the gravity thing is easy, just set it to like .5 but how does one rotate character and make it stay upside down ~The LMaD Deer~
vat21s
#159663660Wednesday, April 08, 2015 3:00 AM GMT

Try a BodyGyro
ArcticMage
#159663724Wednesday, April 08, 2015 3:01 AM GMT

me stupid tho I dun speak lua teach me the ways ~The LMaD Deer~
ArcticMage
#159663891Wednesday, April 08, 2015 3:04 AM GMT

bump ~The LMaD Deer~
vat21s
#159663901Wednesday, April 08, 2015 3:04 AM GMT

BodyGyro.cframe=CFrame.Angles(0,math.rad(180),0) BodyGyro.maxTorque=Vector3.new(0,1*(10^5),0) Give that a shot, But make BodyGyro reference a bodyGyro you create in the players Torso.
ArcticMage
#159664324Wednesday, April 08, 2015 3:12 AM GMT

Im srry but idk what to do with that I build not script dats why I came here ~The LMaD Deer~
ArcticMage
#159664619Wednesday, April 08, 2015 3:17 AM GMT

qq I just need it so the whole character flips upside down ~The LMaD Deer~
ArcticMage
#159665058Wednesday, April 08, 2015 3:22 AM GMT

I cri now dun know how to use bodygyros ~The LMaD Deer~
vat21s
#159665135Wednesday, April 08, 2015 3:23 AM GMT

Turns out it's rather glitchy e.e
ArcticMage
#159665214Wednesday, April 08, 2015 3:24 AM GMT

mk is there a better way I can just set the gravity of the player to .5 to create the "upside down" effect I dont know how to keep the character upside down though ~The LMaD Deer~
Threepaths20
#159665370Wednesday, April 08, 2015 3:26 AM GMT

Can i post wiki links?
blooo127127
#159665516Wednesday, April 08, 2015 3:28 AM GMT

Of course @ThreePaths
Threepaths20
#159665547Wednesday, April 08, 2015 3:28 AM GMT

Threepaths20
#159665745Wednesday, April 08, 2015 3:31 AM GMT

nvm i didnt
ArcticMage
#159665842Wednesday, April 08, 2015 3:32 AM GMT

ty three I actually understand this a bit so bodygyro acts as a center of gravity? ~The LMaD Deer~
blooo127127
#159666273Wednesday, April 08, 2015 3:37 AM GMT

No. It does its best to keep an object rotated to the rotation of the body gyro. Relative to world coordinates, at least.
ArcticMage
#159666370Wednesday, April 08, 2015 3:39 AM GMT

still dont understand how to make the roblox character to turn upside down trying to make it so that when < is pressed then 1. Your Character flips upside down 2. Your Gravity pulls you upwards ~The LMaD Deer~
blooo127127
#159666759Wednesday, April 08, 2015 3:43 AM GMT

Body gyro makes its parent rotate so that its rotation is the same as the bodygyros set rotation. That would imply that you can turn the Z axis 180 degrees to flip an object upside down. Its a bit more complicated than that, so go into test mode and use the command line to change a bodygyro properties in real time to see how it works.
ArcticMage
#159700847Wednesday, April 08, 2015 5:45 PM GMT

bumpu? ~The LMaD Deer~
ArcticMage
#159701854Wednesday, April 08, 2015 6:03 PM GMT

Essentially I just need to make it so when > (Or any Key) is pressed, your character's default position is swapped to upside down sooo can anyone help meh here ~The LMaD Deer~
ArcticMage
#159703230Wednesday, April 08, 2015 6:33 PM GMT

bump ~The LMaD Deer~
Fortixs
#159709171Wednesday, April 08, 2015 8:15 PM GMT

I used BodyForce, and that seemed to work pretty effectively: part = game.Workspace.Part --the part you want to float Instance.new("BodyForce", part) --adds a BodyForce object in the part part.BodyForce.force = Vector3.new(0, 196.2, 0) * part:GetMass() The gravity in roblox is interestingly 196.2 studs/sec^2, which is 9.81 meters/sec^2 * 20, meaning that 20 studs is equivalent to 1 meter.
robotmega
#159709489Wednesday, April 08, 2015 8:19 PM GMT

game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0, math.rad(180), 0)
ArcticMage
#159710364Wednesday, April 08, 2015 8:33 PM GMT

if 20 studs was equivalent to a meter wouldnt your character only be like a foot tall? ~The LMaD Deer~
ArcticMage
#159710589Wednesday, April 08, 2015 8:37 PM GMT

ty robot and mega you each made 1/2 of the script lol ~The LMaD Deer~

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