"OnServerInvoke is a callback member of RemoteFunction; you can only set the callback value, get is not available"
What does this mean? Do I have to have FE enabled to use RemoteFunctions?
You don't have to have FilteringEnabled set to true in order to use remote events. OnServerInvoke refers to when you invoke a function from the client.
Is that not what I am doing here:
Localscript in the client
mouse.KeyDown:connect(function(k)
if string.byte(k) == 13 then
game.Workspace.func:InvokeServer()
end
end)
script in scriptstorage
game.Workspace.func.OnServerInvoke:connect(function()
end)