MisterMechanic
#160617036Tuesday, April 21, 2015 3:49 AM GMT

Support, while this may seem non-compatible with packages, in the end, it's just a mesh, meshes can be manipulated and warped, surely they can develop a joint system to make the arm of a package bend.
3era
#160617218Tuesday, April 21, 2015 3:53 AM GMT

Too much lag "POOTIS" - Heavy 2007
Iterator
#160617241Tuesday, April 21, 2015 3:53 AM GMT

Robloxian 81.0 x1337ify
BakonBot
#160628623Tuesday, April 21, 2015 11:13 AM GMT

Bump
DerProgrammierer
#160647453Tuesday, April 21, 2015 8:06 PM GMT

"Too much lag" You're an idiot.
StartDeveloping
#160671454Wednesday, April 22, 2015 1:32 AM GMT

N0SC0PED
JimmyVercetti
#160672291Wednesday, April 22, 2015 1:46 AM GMT

No support, let's be honest, someone will figure out a way and make it possible to twerk.. or do something else of an inappropriate nature.
soniclover88888
#160673921Wednesday, April 22, 2015 2:18 AM GMT

I would support if maybe there were 3-4 bends per part, and there weren't so many issues with the premise. Too many would cause extreme lag, and I'm sure the character model (internally) would be much harder to work with. They would have to totally remake the ROBLOX decal engine to allow the decals to flex with your arms and legs. Any weld script could cause a myriad of issues. All that and more leads this to be a hard idea to work with, seeing as how a complete restructure of the engine would be needed.
DerProgrammierer
#160688396Wednesday, April 22, 2015 8:07 AM GMT

You guys seriously don't understand that A) It's not hard. B) Won't lag C) All it requires is bones in 3D models.
gunnerycaptainprice
#160689849Wednesday, April 22, 2015 9:41 AM GMT

@Der, You don't understand that if they were to add bending in our characters, joints would have to be added in order to allow for the bending. In lots of front page games that allow 30-50 people, the joints on every single individual character all combined would cause massive amounts of lag as well as crashes. Also it's dumb. It's RoBLOX. BLOX. BLOCKS.
pelim
#160690376Wednesday, April 22, 2015 10:13 AM GMT

I thought of this in the wrong way...
DerProgrammierer
#160691017Wednesday, April 22, 2015 10:44 AM GMT

"You don't understand that if they were to add bending in our characters, joints would have to be added in order to allow for the bending. " 1) Joints are already apart of Roblox. http://wiki.roblox.com/index.php?title=Joint 2) 3D models don't need joints. You need bones. "In lots of front page games that allow 30-50 people, the joints on every single individual character all combined would cause massive amounts of lag as well as crashes." No it wouldn't. If that were the case, then no FPS shooter would have ever been made. You need to education yourself before being stupid.
BakonBot
#160691236Wednesday, April 22, 2015 10:53 AM GMT

^ Der Is right. Characters need bones to bend and not joints
LoyaltyIsDead
#160705704Wednesday, April 22, 2015 5:40 PM GMT

Derp is mad not everyone spends their days studying code instead of going outside.
saw_blade
#160718657Wednesday, April 22, 2015 9:21 PM GMT

@california get out scrub. youre too quick at assuming false information
jojotoupee
#160719373Wednesday, April 22, 2015 9:31 PM GMT

"more cooler" grammer plz
Aj7Fish
#160720975Wednesday, April 22, 2015 9:51 PM GMT

Support, I doubt it'll cause a "lag fest" like someone mentioned above.
DerProgrammierer
#160747890Thursday, April 23, 2015 4:05 AM GMT

"Derp is mad not everyone spends their days studying code instead of going outside." Funny, considering this doesn't have to do with coding all that much. Also, I'm a comp sci major... So...
ScienceToTestBy
#160756752Thursday, April 23, 2015 11:12 AM GMT

OP just got that out of DerP. OP probably didn't know before DerP replied.
Teneski
#160758881Thursday, April 23, 2015 12:38 PM GMT

I support, although there is a high possibility for crashes with people with potato computers, like mine. (it isn't much of a potato though)
[rfa#hidefromsearch]
#160759631Thursday, April 23, 2015 1:06 PM GMT

[rfa#hidefromsearch]
Despairus
#160759989Thursday, April 23, 2015 1:18 PM GMT

This is the worst idea. Just to skim the surface of how bad it is; think of rendering 10000 polygons on your character, and how bad that will lag. Not only is it near impossible to achieve, but nobody wants this
DiveneRPG
#160763134Thursday, April 23, 2015 2:55 PM GMT

No support.
n00bcrysis
#160765734Thursday, April 23, 2015 3:59 PM GMT

No support, you can just simply CSG a model of someone, CSG the bone and CSG the elbows and etc. Plus it'll be scripted ROBLOX is taking it to the "Next Level" but they are not ready for the "Next Next Ultimate Level" they like updates but this won't be a good one, it'll be too complicated if it does get made then they should probably add a disable body effects
SirGordonBrown
#160766608Thursday, April 23, 2015 4:23 PM GMT

This is useless. This also can break childrens computers. GG M8.