I was on ROBLOX studio testing particles out (and for some reason ended up creating a rainbow a a still image of a dog fight), and then found out I could change the rate of stuff. I had two rainbow emitting sets of bricks and made them both emit a high rate of particles. And then suddenly one of the rainbows I had made started losing its particles (or at least flickered on and off). Once I lowered the rate of the other rainbows particles being emitted, it stopped flickering.
Could this be a particles limit?? Could this mean there may or may not be able to " Explore the Endless Possibilities of Custom Particles" like roblox said on their recent blog post????
idk
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