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This topic is for all feedback, suggestions and discussion about Fort Colossus, of the FDW.
Topics on the agenda:
-Secondary spawn too easily trappable
-General improvement ideas for our first feedback topic
Signed,
~Eggsofdeath, 2iC |
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Move secondary base forward some.
Have multiple options as to where you can go. Any team can block you when you only have one exit. |
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NarogamiJoin Date: 2012-04-06 Post Count: 1671 |
Make a underground cave or some sort of transportation, Or like you said, Remove the rocks that makes it longer to travel to the transmittor |
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Find ways to reduce lag first, I couldn't move without lag.
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Upgrade your potato. I hear a few people with crappy internet or computers complain about lag at EVERY base I go to, and the ones that do, usually complain about lag on EVERY base they visit - It's not us, it's you.
I'm not reducing the part count to five because you can't handle the game on low settings lol
Now, for the entrance problem - at the secondary spawn, there is a pile of rocks blocking what used to be an entrance. I added the rocks and an invisible wall because I thought it put us far too close to the Transmitter, the last point to win the raid.
Though, I could, open it back up. I'm relying on you all to decide whether or not that'd be fair to the raiders, though. I could perhaps move some things around to try to make it more equal, which you can help suggest too.
Feedback on that idea, please. |
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Tek_NoJoin Date: 2011-06-24 Post Count: 836 |
Wow, attack on feedback. Damn |
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"it lags" isn't feedback. It's in inability to admit your shabby computer can't cope with certain places on max settings. It's only feedback if there is an underlying cause of extreme lag, which I haven't identified, experienced, or heard of.
It's the only problem with Roblox. Any other game has a minimum and recommended requirements. It's hard to do that with ROBLOX as all places are different. It's usually not the game makers fault if they want a pretty game and you're too stubborn to make it slightly less pretty, manually.
Or perhaps I'm "attacking" your feedback aswell. |
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Tek_NoJoin Date: 2011-06-24 Post Count: 836 |
Or maybe you don't like opinions or things said that don't want to hear.
Or maybe you are just a hostile person, I really don't know. |
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Tek_NoJoin Date: 2011-06-24 Post Count: 836 |
that you* |
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Noted. I'll just go remove all the terrain, particles, half the scripts, and make sure we stop using guns so that my mom's Windows XP computer can still run the base just fine. |
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He's a very hostile person at times. But he's also right a fair deal of the time, if overly direct.
-EchoTheChimera |
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Drowning1Join Date: 2010-10-07 Post Count: 175 |
Welp, to be honest, I have no problem with the fort. But, you should move the rocks a bit so we can travel to places when the enemy is rushing us, that's all I can say. |
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