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ReillyOfficial
#162002576Tuesday, May 12, 2015 1:36 AM GMT

We all have bought something and never used it again, right? Well, Since this always happens, this means our tix/robux is wasted. My idea is to be able to 'sell' our things we do not want anymore. Let's say I bought a game pass for a game, I don't play the game anymore, I click 'sell' and get 70 ROBUX back. Anyone else think we should do that?
ScienceToTestBy
#162002792Tuesday, May 12, 2015 1:39 AM GMT

Practically refunds. "No refunds." -Shedletsky+ToS 'nuff said
ReillyOfficial
#162003214Tuesday, May 12, 2015 1:45 AM GMT

Well, Then I think that is unfair. People either work, or pay for their ROBUX/Tix, Don't we have a right to have what we want?
0nesh0t
#162003413Tuesday, May 12, 2015 1:48 AM GMT

There's a beautiful thing listed as the Terms and Conditions for this site. Give it a read. http://www.roblox.com/info/terms-of-service The first thing there can solve the answer to this thread too: "1. Billing All sales of Roblox products and services are final, including virtual items and currency. No refunds will be given." "No refunds will be given." That's it. Checkmate.
ScienceToTestBy
#162003414Tuesday, May 12, 2015 1:48 AM GMT

Sorry, but our economy is terrible and disallows refunds. :< 'nuff said
Clayten7500
#162006770Tuesday, May 12, 2015 2:43 AM GMT

'Sorry, but our economy is terrible and disallows refunds' People decided to pay for the things they bought, and if they loose instrest that's their problem.
Origin_Sea
#162011068Tuesday, May 12, 2015 4:18 AM GMT

I'm in the borderline :P These reasons are assuming that u sell for the same price as the game pass. REASONS FOR AFF: 1. I'm broke, and i have a ton of game passes I don't want :P 2. Due to Roblox's ideas, games get popular, and then fall and disappear. What a waste of money, at times, especially if u spent like 1 mil robux on that game :P REASONS FOR NEG: 1. Roblox's no-refund market teaches youths about how to spend their money wisely 2. Creators won't earn their well-earned money I'm leaning more towards neg tho...
Lord_Betrayus
#162011885Tuesday, May 12, 2015 4:43 AM GMT

support You should get 1 robux back instead!
Origin_Sea
#162011928Tuesday, May 12, 2015 4:45 AM GMT

@banner YES SUPPORT GG NO RE GUYS (xD jk, but still, nice one.)
misapril
#162100100Thursday, May 14, 2015 12:13 AM GMT

K
Reduix
#162100243Thursday, May 14, 2015 12:15 AM GMT

[ Content Deleted ]
iiReiyu
#162101411Thursday, May 14, 2015 12:32 AM GMT

Refunds, sir, refunds. Wait. *slams my head against the wall a thousand times*
gibbothebee
#162104432Thursday, May 14, 2015 1:18 AM GMT

I wrote a thread a while ago that addresses the problems with this suggestion: http://www.roblox.com/Forum/ShowPost.aspx?PostID=158140896
SChamb1322
#162104811Thursday, May 14, 2015 1:25 AM GMT

I have three reasons why this will NEVER work: 1. Unless something is done about, if the price is raised you will receive a great profit that you don't deserve. 2. Users will be switching from hat to hats, for specific events and will use the money for another hat. This will give hats in the catalog absolutely no value. You're basically purchasing the hat for free. 3. Most importantly, limiteds. There's a limited up on sale right? If the person that put the limited up on sale gets the R$ that they deserved, they could spend the money and in that case, if you refund your money, you'll be receiving R$ back from ROBLOX's system. Not from the actual user. If you got R$ from the actual user then their R$ will be negative and so I'm sure this won't be implemented for that specific purpose. With that being said, my answer remains NO.

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