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DonFeskeral
#163838889Saturday, June 06, 2015 8:59 AM GMT

http://www.roblox.com/games/238046548/Shooter-Game Not good at math, so making a game like base wars where you endlessly unlock new and cooler guns, except more balanced and less buggy. This is my first most basic pre pre pre pre alpha upload of it. Tomorrow going to see about implementing a stat system. Then after that going to make weapon selection.
DonFeskeral
#163845301Saturday, June 06, 2015 12:30 PM GMT

Update: implemented cash system
DonFeskeral
#163846277Saturday, June 06, 2015 12:54 PM GMT

adding another item to the todo list, 2 things, hitmarkers, and a small gui congratulation when you off someone
DonFeskeral
#163894236Saturday, June 06, 2015 11:41 PM GMT

working on welding the gun
DonFeskeral
#163895906Sunday, June 07, 2015 12:03 AM GMT

update: finished wep selection gui but not published yet and working on arm weld for simple pose animations
DonFeskeral
#163901796Sunday, June 07, 2015 1:27 AM GMT

UPDATE: basic wep selection gui and arm weld made!!! http://www.roblox.com/games/238046548/Shooter-Game
TC8950
#163902187Sunday, June 07, 2015 1:31 AM GMT

It's interesting. I think the bursts should subtract more than one though from your ammo.
DonFeskeral
#163902364Sunday, June 07, 2015 1:34 AM GMT

They actually do :) It's just compatability for shotguns, so if you have 60 rounds and shoot 2 per shot, it displays 30 rounds. So the pistol actually has more than those rounds, thats just the number of shots it has left.
DonFeskeral
#163902401Sunday, June 07, 2015 1:34 AM GMT

Explicit formula: ammo.Text = (math.floor(self.ammo/self.numShots) .. "/" .. math.floor(self.magSize/self.numShots))
InfamousTurtle
#163902593Sunday, June 07, 2015 1:37 AM GMT

Signed -InfamousTurtle
DonFeskeral
#163902709Sunday, June 07, 2015 1:38 AM GMT

this is my buddy helping me make the guns, hes doing the building (the bricks arent his work, just placeholders until I can implement his models)
DonFeskeral
#163902920Sunday, June 07, 2015 1:41 AM GMT

update: added tooltips for the buttons
DonFeskeral
#163903670Sunday, June 07, 2015 1:51 AM GMT

update: added free shotgun for those who dont like assault rifle
Excilsor
#163904394Sunday, June 07, 2015 2:00 AM GMT

Interesting. I can help out if you guys need any assistance.
DonFeskeral
#163905162Sunday, June 07, 2015 2:09 AM GMT

added 200$ burst fire smg
DonFeskeral
#163905222Sunday, June 07, 2015 2:10 AM GMT

and thank you will keep in mind : )
DonFeskeral
#163906501Sunday, June 07, 2015 2:24 AM GMT

Going to completely rework the gui to be better, easier to use, and be compatible with more guns
DonFeskeral
#163916824Sunday, June 07, 2015 5:01 AM GMT

Working on new gui design! this is hard because Im not a gui person
DonFeskeral
#163922000Sunday, June 07, 2015 7:20 AM GMT

Gui design should be done soon :) finishing up functionality things done: open up scrollbar menu for adding guns to your cart. you can also clear your cart and check out. things to add: a way to view your cart
DonFeskeral
#163923868Sunday, June 07, 2015 8:36 AM GMT

BUMP! BIG BUMP! NEW GUI SYSTEM!!! 3 guns as of now: Python, precise semi auto pistol designed to compete with assault rifles and other guns because I LOVE pistols BR235, Robocopish gun with 31 rounds. Good for close range stuff. And the long running TV45 I also changed the way the gun ammo gui works.
DonFeskeral
#163924601Sunday, June 07, 2015 9:13 AM GMT

Going to finish reduxing the gun code then make a new thread for alpha version 1.0
DonFeskeral
#163924635Sunday, June 07, 2015 9:15 AM GMT

Actually going to build a decent map THEN make alpha 1.0
DonFeskeral
#163926183Sunday, June 07, 2015 10:28 AM GMT

http://www.roblox.com/games/238046548/Shooter-Game Big update: Changed guns visual effects to actually look kind of cool and added a gun with a real model!
DonFeskeral
#163985900Monday, June 08, 2015 1:34 AM GMT

Working on bullet penetration! This will make the games mechanics much deeper and robust.

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