of     1   

ninetailfox
#165226Friday, September 28, 2007 12:58 AM GMT

local chr = game.Workspace.ninetailfox sound = Instance.new("Sound") sound.Name = "Explosion" sound.SoundId = "rbxasset://sounds\\Rocket shot.wav" sound.PlayOnRemove=true sound.Volume=1 local player = game.Players:GetPlayerFromCharacter(chr) if (player == nil) then script.Parent = nil end sound.Parent=chr.Head local msg = Instance.new("Message") msg.Text = "..." msg.Parent = player chr.Head.Mesh.Scale = Vector3.new(1.5,1.5,1.5) wait(2) msg.Text = "omg" chr.Head.Mesh.Scale = Vector3.new(1.7,1.7,1.7) wait(2) msg.Parent = nil headsize = 1.7 while headsize<6 do wait(0) headsize = ((headsize-1)*headsize)+1 chr.Head.Mesh.Scale = Vector3.new(headsize,headsize,headsize) end local pos = chr.Head.Position sound:Remove() chr.Head.Parent = nil for i=1,20 do local p = Instance.new("Part") p.formFactor = 2 p.Size = Vector3.new(1,.4,1) p.BrickColor = BrickColor.new(21) p.Position = pos + Vector3.new((math.random()-.5),.2*i,(math.random()-.5)) local v = Vector3.new(math.random(-1,1), math.random(0,1), math.random(-1,1)) p.Velocity = 100 * v p.Transparency = math.random()/2 p.Parent = game.Workspace end
jeffhardy1247
#35788240Thursday, October 21, 2010 10:05 PM GMT

thanks

    of     1