local debounce=true
local Part=script.Parent
local Pos=Part.Position
function OnTouch(Brick)
local Humanoid=Brick.Parent:FindFirstChild("Humanoid")
if Humanoid~=nil and debounce==true then
local value=0
debounce=false
repeat
wait(0.1)
Part.Position=Part.Position + Vector3.new(0,-0.1,0)
value=value+1
until value==40
Part.Position=Pos
debounce=true
end
end
script.Parent.Touched:connect(OnTouch) |