of     1   

SkepticalSquid
#169215459Wednesday, July 29, 2015 1:44 PM GMT

I've heard that using unions doesn't help at all. Any other tips?
CryptCode
#169215688Wednesday, July 29, 2015 1:48 PM GMT

I think unions do help because it reduces the amount of in-game assets. Other things to look out for are viruses, dodgy scripts etc slowing things down
ForeverNotts
#169215804Wednesday, July 29, 2015 1:50 PM GMT

I don`t know what place you are trying to reduce lag on so I can`t give anything specific. I guess you can use unions to reduce the total amount of bricks. Use it remove using a couple of bricks instead of just one or two. Some bricks you will find out wont be needed when looking twice so try that. Some times there is just nothing really that can reduce lag because of the detail. If thats the case then don`t worry about sorting it.
championbuilder
#169221563Wednesday, July 29, 2015 3:06 PM GMT

Unions don't really help if you have slow internet. Unions are dependent on your internet. When a union is made, lets say 5 bricks into 1 union. When you union them together, it appears to be 1 brick, but it actually used a variation of ":remove()" which doesn't get rid of any bricks, so there is 1 brick rendered, and 5 bricks in the memory of the game.
CryptCode
#169221839Wednesday, July 29, 2015 3:10 PM GMT

@championbuilder I'm not an expert but surely the other bricks are only stored on the actual file itself but not the in-game instance and therefore creates less assets, I don't know.

    of     1