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markaaron
#169515743Friday, July 31, 2015 9:16 PM GMT

I made this script I made for a tool it works fine although there is one glitch in this script that colors the sparkles class in a way that makes it look really cool in this part >>explosion.SparkleColor = Color3.new (255, 255, 0)<< it doesn't make the sparkles that color I want into the sparkles properties and it said the color was 1785, 58905, 47430 here is a decal of the effect this has on it http://www.roblox.com/Images-RobloxScreenShot07312015-170009-915-item? id=277896560 ExplosionSize = 3 RechargeTime = 5 --------------------------------- local tool = script.Parent local player = script.Parent.Parent.Parent DB = false tool.Selected:connect(function(mouse) mouse.Button1Down:connect(function() if DB == false then local explosion = Instance.new("Sparkles") explosion.Parent = player.Character.Torso explosion.SparkleColor = Color3.new (255, 255, 0) DB = true wait(RechargeTime) DB = false explosion:Destroy() end end) end)
markaaron
#169515902Friday, July 31, 2015 9:17 PM GMT

xJaffie
#169516017Friday, July 31, 2015 9:18 PM GMT

you could do the same with fire local tool = script.Parent local player = script.Parent.Parent.Parent DB = false tool.Selected:connect(function(mouse) mouse.Button1Down:connect(function() if DB == false then local explosion = Instance.new("Fire") explosion.Parent = player.Character.Torso explosion.SparkleColor = Color3.new (255, 255, 0) DB = true wait(RechargeTime) DB = false explosion:Destroy() end end) end) Actually, idk if its flame, or fire.. never really used fire in scripting q_q.
markaaron
#169609135Saturday, August 01, 2015 6:12 PM GMT

bump
[rfa#hidefromsearch]
#169609728Saturday, August 01, 2015 6:19 PM GMT

[rfa#hidefromsearch]
markaaron
#169851807Monday, August 03, 2015 10:40 PM GMT

im not asking for help???

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