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SirIngenuity
#169818155Monday, August 03, 2015 5:10 PM GMT

?
Wrathsong
#169818211Monday, August 03, 2015 5:11 PM GMT

define something
digpoe
#169818268Monday, August 03, 2015 5:11 PM GMT

filteringenabled
SirIngenuity
#169818654Monday, August 03, 2015 5:16 PM GMT

Like for instance when new person joins the game. He is only one that can see it
SirIngenuity
#169818823Monday, August 03, 2015 5:18 PM GMT

in it I mean a certain part so function new player joins instance.new blah bs Now how can i make new player be only one to see new instance part
Wrathsong
#169818835Monday, August 03, 2015 5:18 PM GMT

"define something" define "it"
drgn42
#169818905Monday, August 03, 2015 5:19 PM GMT

Put the part in the local camera.
MrGeckoTheSalamander
#169818939Monday, August 03, 2015 5:19 PM GMT

Yes, for instance, if you want a GUI to appear, you make the GUI using instances in scripting. But instead of using a script, you would use a LocalScript. Script is for the entire server, localscript is for individual people. To put an ls into perspective, if you want a gui to appear when you click on a brick but only for the person who clicked it, you would script the brick using a localscript. If you used a regular script, the GUI would appear to everyone.
SirIngenuity
#169818948Monday, August 03, 2015 5:19 PM GMT

^ how would I do that? and would that make the part the only visible to that player
MrGeckoTheSalamander
#169818997Monday, August 03, 2015 5:20 PM GMT

You could do the instance in a local script
SirIngenuity
#169819060Monday, August 03, 2015 5:21 PM GMT

^ my previous comment was directed @drgn42 I don't need a gui I need a part to be visible to local player only
SirIngenuity
#169819290Monday, August 03, 2015 5:23 PM GMT

@drgn like this? function onPlayerEntered(newPlayer) game.ServerStorage.LocalBrick:Clone().Parent = newPlayer.Character.Camera end game.Players.PlayerAdded:connect(onPlayerEntered)
MrGeckoTheSalamander
#169819373Monday, August 03, 2015 5:24 PM GMT

...Again, just use a local script :l put this in the ls: Instance.new("Part", game.workspace)
SirIngenuity
#169819729Monday, August 03, 2015 5:28 PM GMT

^ I can't really because its very unique union meshy thing and instance.new can't really But in retrospect how do I even get the players camera/ game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) game.ReplicatedStorage.LocalBrick:Clone().Parent = character.Camera end) end)
SirIngenuity
#169819968Monday, August 03, 2015 5:31 PM GMT

Did it thanks guys game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) game.ReplicatedStorage.LocalBrick:Clone().Parent = game.Workspace.CurrentCamera end) end)
lostend
#169820211Monday, August 03, 2015 5:33 PM GMT

^not going to work clone it in a local script and put it in workspace. make sure filteringenabled is on
SirIngenuity
#169821451Monday, August 03, 2015 5:47 PM GMT

Lol you were right so what do I do while wait() do plr = game.Players.LocalPlayer if CurrentCamera.LocalBrick = nil then game.ReplicatedStorage.LocalBrick:Clone().Parent = game.Workspace.CurrentCamera end
SirIngenuity
#169823367Monday, August 03, 2015 6:06 PM GMT

bump
SirIngenuity
#169849475Monday, August 03, 2015 10:18 PM GMT

.

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